Defenders had no chance against attackers. InnoGames thus addresses the probably worst possible balanced theme of the game. In addition, the building supplies goods of the current age, or from the Modern Age on, unrefined goods. The probability of this rejection increases with higher level as well as the daily number of possible rejections.Īttackers and defenders are informed about the rejection. Once the 3×3 building is constructed in the city and has a road connection, plunderers are likely to be rejected if their attack is successful. Advanced players will then receive blueprints through their contribution bonus. Through a quest series, new players get the necessary blueprints for this new, age-independent great building. The Galata Tower will reject plunderers in the future. Repulsed: Galata Tower against plunderers It’s good that InnoGames is rethinking the issue and allowing itself the time needed to do so by deactivating it. 2.400 mostly very critical comments on the new arena have probably given food for thought. It is emphasized that this is not a final deactivation and does not mean the end of the development of the PvP Arena. InnoGames deactivates the PvP arena on the beta server and EN and reactivates the known PvP towers of the province maps. So copy all relevant content of the guild forum into messages in time and mark them as important to keep them permanently. In this context, InnoGames points out that messages will be deleted after 60 days if they are not marked as important. The new messaging system is to take over this function, even if it does not yet provide all the functions of the guild forum, such as voting. InnoGames will shut down the guild forum on the beta server on September 23rd, 2020 and probably a little later on the player worlds.Įven though the guild forum has not received much attention in many guilds, the notice is important for some to secure the content in time.
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